Monsters earn point in 3-2 overtime loss to Comets

Monsters earn point in 3-2 overtime loss to Comets

Jan 11, 2023

The Cleveland Monsters fell to the Utica Comets 3-2 in overtime on Wednesday  night at Adirondack Bank Center. With the overtime loss, the Monsters are now 13-15-2-2 and are currently in seventh place in the AHL’s North Division standings.

 

Robbie Payne scored the lone goal of the opening frame at 16:22 assisted by Tyler Irvine and Ben Copeland sending Cleveland to the first intermission up 1-0. The Comets responded with a marker from Ryan Schmelzer at 12:47 of the second period knotting the game 1-1 after 40 minutes. Jake Christiansen notched a tally at 11:03 of the third frame off a feed from Cole Fonstad, but Utica’s Graeme Clarke scored at 19:01 to force the game into extra time. The Comets made quick work of overtime with a goal from Andreas Johnsson at 1:01 bringing the final score to 3-2.  

 

Cleveland’s Pavel Cajan made 24 saves in defeat while Utica’s Akira Schmid stopped 25 shots for the win.

                                             

The Monsters head to visit the Belleville Senators on Friday, January 13, with an 7:00 p.m. puck drop at CAA Arena. Follow the games with full coverage on FOX Sports 1350 ‘The Gambler’, AHLTV and the Monsters Hockey Network.

 

Stay up to date on all Monsters news with the Monsters Mobile App presented by University Hospitals available to download at the Apple Store or Google Play Store. Be sure to follow the Monsters on Twitter, Facebook, Instagram and TikTok.

Scoring:

 

1st

2nd

3rd

OT

SO

Final

CLE

1

0

1

0

-

2

UTC

0

1

1

1

-

3

 

Shots/Special Teams:

 

Shots

PP

PK

PIM

CLE

27

0/2

3/3

10 min / 5 inf

UTC

27

0/3

2/2

8 min / 4 inf

Goaltenders:

 

Goaltender

Outcome

Saves

GA

Record

CLE

Cajan

OT

24

3

4-7-2

UTC

Schmid

W

25

2

6-1-3

Cleveland Record: 13-15-2-2, 7th North Division

Utica Record: 18-9-5-1, 2nd North Division

 

GAME SHEET GAME PHOTOSGAME HIGHLIGHTS*

*Game highlights will appear as soon as possible following video processing.

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